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The western section of the Kingdom of Tysa, also known as The Edgelands.

The city of Trithik Edit

Main article: Trithik

Tallys's Trading Post Edit

Main article: Tallys's Trading Post

The Silver Shaft Inn Edit

Main article: The Silver Shaft Inn

The Dragonhill Fields Edit

Main article: Dragonhill Fields

The Withered Hills Edit

Main article: The Withered Hills

Fang Ridge Edit

Main article: Fang Ridge

Moonwolf's Camp Edit

Main article: Moonwolf's Camp

Borimm's Forest Hall Edit

Main article: Borimm's Forest Hall

The village of Thulwy Edit

Main article: Thulwy

Sharpwood Farm Edit

Main article: Sharpwood Farm

North Moss Cave Edit

Main article: North Moss Cave

The city of Mirgspil Edit

Main article: Mirgspil

Lake Ironrain Edit

Lake Ironrain is surrounded by the dense, rugged forests of Western Tysa. It's said that near the centre of this large, inland body of water there lies a bottomless abyss.

Irongard Edit

Main article: Irongard

The Ironshore Hollows Edit

Main article: The Ironshore Hollows

Fogbough - The Forest of Mist Edit

Main article: Fogbough Forest

The village of AshlyreEdit

Main article: Ashlyre

Moonlyre Lake Edit

This massive lake of immeasurable depth divides much of Western Tysa from the central regions of the kingdom.

The village of Redglen Edit

Main article: Redglen

Non-Travel Locations Edit

These locations can only be accessed through specific quests.

Boar Cove Edit

A village south of Trithik, just upstream from the "step islands" (including Palemoor) in the River Trynd. You pass through during The Shattered Skull - Part V - The Ghosts of Palemoor Isle.

Doromyre Edit

A village near Mirgspil, raided by goblins just before 7 Goblins - Part III - Tarungar the Axe.

Eastarm Edit

A village half a days' journey north of Trithik. You visit here during Proving Grounds V.

Falsig Edit

A village between Trithik and Frostlyne.

Frostlyne Edit

Setting of The Beast of Ironfang, a remote village on Ironfang Mountain.

Gurdhall Edit

A village that is featured in one of Solundor's reenactments.

Kirnwell Edit

A village north of Trithik., setting of A Dilemma in Kirnwell.

Lopturn Edit

A small town south of Trithik. You visit here during Proving Grounds V.

Quaris-Taen Edit

Setting of Proving Grounds I. A village west of Trithik, where the Song Bird Tavern boasts the best ale west of Talinus

Dra-Kih-Tor Edit

An ancient Aldvari temple in the forest near Quaris-Taen.

Southleaf Edit

A village south and west of Quaris-Taen.

Talwarden Edit

A settlement just west of Trithik, where The Lists of Talwarden takes place.

Tarnsey Edit

You visit this village during Proving Grounds IV.

Teyn-Bri Edit

A woodland village near Trithik. You visit here during Proving Grounds V.

Tillwall Edit

Setting of 7 Goblins - Part I - The Hills North and West, a village on the northern shore of Lake Ironrain.

Tollbrook Edit

A village near Trithik which you visit during A Chance Encounter.

Tuthelstock Edit

Setting of The Bog Giant. A village east of Trithik, with an inn called the Sour Moon.

Werrit Edit

Setting of Trouble in Werrit. A village west of Trithik.

Windlorn Edit

Proving Grounds IV begins here.


The Kingdom of Tysa
Northwest Tysa

The Stonelands

Northern Tysa

Saarnscape

Northeast Tysa

Griffondom

Western Tysa

The Edgelands

Central Tysa

The Middle Kingdom

Eastern Tysa

Eastmarch

Southwest Tysa

Crownhald

Southern Tysa

The Thanelands

Southeast Tysa

Realmsgate

Saarngard Isle Iron Crown Isle

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