Quest Page: Spoiler Warning.
This is a page describing a single quest in detail, and thus it may (and probably will) reveal plot or quest details. Spoilers will not be hidden from view. For a spoiler-free description of the quest (including difficulty and prerequisites), go here. |
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General Information[]
Tips[]
If you want to beat the boss, Demonscrouge helps and high Conjuration and NV allows entanging-which blocks all attacks for multiple rounds. Most players are unlikely to win with direct attack powers.
Prerequisites[]
Must have access to Saarngard Isle.
Map[]
- E = Entrance
- O = Orbs
- Th = Thievery
- S = Stop
Text Directions[]
From the entrance:
- 5E to first Orb
- 1E, 2N to second Orb
- 1N to hidden alcove (use Thievery 60+)
- 1S, 3W to third Orb
- 3W, 1N to fourth Orb
- 1N, 1E, 2N, 2E, 1S to fifth Orb
- 1S, 2E, 1N to sixth Orb
- 1E, 1N to Stop
Walkthrough[]
- 4 XP to Illusion (40+)/Thievery (40+) or 16 XP to Telekinesis (60+)/Shadow Magic (60+) if used to hide
- Agility, Body and Luck (x0.5) help in hiding (75+ for success)
- if you fail to hide, 16 XP to Fortification (60)/Shadow Magic (60) if used to avoid the wave of flame
- Agility and Luck (x0.5) help in avoiding the flame (50+ to succeed if you chose to face the Tzaril; 75+ if you chose to flee, and no chance to use a power)
- 16 XP to Gating (60)/Shadow Magic (60)/Telekinesis (60)/Arcana (60) to get rid of the orbs
- To slip past the orbs: Random check (1-100 + Agility * 1 + Thievery * 0.15 + Luck * 0.50). 50 or more needed to pass
- If your skill/power failed: Random check (1-100 + Body * 1 + Spirit * 1 + Mind * 1). 100 or more needed to pass. ~6 damage if you pass. 39 damage observed if you don't pass
- 64 experience to Thievery if used in the alcove. Items found:
At the end of the passage you can fight Demon Serpent (9+ at MR 199-200 Approx, ~4000 SP, 257-269 XP), frequent special damage up to 27. After the battle with it (or presumably if you flee), you have to outrun a larger giant serpents that emerges in pursuit of you. You'll have to pass Random check (1-100 + Agility * 1 + Body * 1 + Spirit * 0.50). 50 or more needed to pass at intervals of 25% the length of the corridor (you start the flight with 25% already covered). First time you need 50+, second time 55+ and the third time 60+.
Rewards[]
- 512 General experience for completion.