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 Explore the Jagged Hills Explorable Area

Route: The Jagged Hills
Description: The Jagged Hills, a broad band of rocky, forested slopes, have long been thought of as a natural boundary between the more wild portions of the isle to the north, and the historically human-controlled region to the south. Danger fills the Jagged Hills....
Base explorations: 20
Bonus explorations:

Horsemanship: +2 per 10 Levels, max +8 (must be mounted)
Woodsmanship: Level/10, rounded down

Max explorations: 30
Reset time: 30 minutes
Requirements: Access to Saarngard Isle

Regular Encounters Edit

List of regular enemies you can encounter (all enemies are 3+ with MR 122+):

  • Carnage Crawler
  • Blackhorn Beetle
  • 2 Blackhorn Beetles
  • 2 Jadefang Ants
  • 2 Jadefang Hunter Ants
  • 1-4 Naranok Warriors
  • 1-2 Naranok Champions
  • 3-6 Naranok
  • 6 Jadefang Ants
  • 3-4 Jadefang Hunter Ants

There may be a few other enemies not listed here. Also, there seems to be no "you find nothing" possibility - you always encounter something when exploring the area.

Special Encounters Edit

Orthil, the wounded scout Edit

When you find him the two of you are discovered by a band of Naranok. You have three options:

- Run away and abandon the scout - he gets killed and you get nothing

- Stay and defend him - you'll have to fight 5 Naranok warriors, one at a time. 2 combat experience for each one (on rare occasions 3 or 5)

Heal the scout - requires Restoration (50+) and earns you 8 Restoration experience

If you heal the scout the two of you can then run away, or you can stay and face the Naranok together.

If you stay and fight you'll have to defeat 3 Naranok warriors, one at a time. 2 combat experience for each one (on rare occasions 3)

If you manage to save the scout (no matter how exactly) he will introduce himself to you before leaving and you get 64 general experience


The Naranok Champion Edit

Ignoring him does nothing of interest

If you choose to fight the Naranok:

  • If you face him without trying to use a skill/power you have to fight Naranok Champion (6+ with MR 122)
  • If you use a skill/power and SUCCEED: +16 xp to Illusion (60+)/Telekinesis (60+)/Woodsmanship (60+)/Archery (60+) and you get to fight the wounded Naranok: Naranok Champion (wounded) 3+ with MR 122 (8+ with MR 102)
  • If you use a skill/power and FAIL: the Naranok is alerted to your presence and hurls himself in a frenzied assault. You get to fight Naranok Champion (18+ with MR 122; 13+ with MR 143) Yes, the Naranok is strongest if your skill/power fails
  • 65+ combat experience for killing the Naranok
  • 128 general experience for the victory
  • You find Bone-Tipped Spear and Carved Bone Horn (purposeless, as stated on Questions for the GM, January 2009)

The Stone Hut (noted location) Edit

You can return to it as many times as you want

You can use Divination (30+) or Thievery (50+) to discover that the hut is inhabited. However you get no experience for doing so (since you can do it many times)

If you choose to enter without using a skill or power: Unarmed Combat (x0.25), Agility and Luck (x.5) help in dodging the sudden attack

If you choose to enter **after** you have used a skill or power (and are thus aware of the danger): Unarmed Combat (x0.25), Agility (x2) and Luck (x.5) help in dodging the sudden attack

In both cases you need 75 to succeed. If you fail you will lose some Stamina.

Diplomacy (x0.25), Mind, Spirit and Luck (x0.5) help in winning the confidence of the young man (you need 75 to succeed) 32 general experience if you successfully convince him

If you fail, or if you directly prepare to defend yourself you'll have to fight him

17+ combat experience for defeating the young man

He will tell you an interesting story and after that when you visit the hut it will be empty


The black hawk Edit

You see a black hawk. You can either ignore it (you will meet it again later) or attempt to follow it.

If you have NOT found the Etched Stone Disc your attempt to follow the hawk will fail and you'll have to try again next time.

If you have found the Etched Stone Disc you MIGHT follow the hawk to the Smoking Hill. Your attempt might still fail, but you can always meet the hawk on later explorations till you reach the Hill.


The Smoking Hill (noted location) Edit

You can return to it as many times as you want

You will find this location only after following the black hawk. If you choose to climb the narrow track up the hill you will meet the sorceress living on top of it. She will give you a Platinum Star Coin and tell you to return to her when you have found all seven.

Currently there's nothing more to do there

The Etched Stone Disc (noted location) Edit

You can return to it as many times as you want

It is a broad stone disc with several etchings of hawks in flight covering its surface. As you look at it the vision of a young and beautiful woman appears

Currently the purpose of this location is unknown


The Dusk Dragon Carcass (noted location) Edit

You can return to it as many times as you want until you kill the Bellowing Kultaag Warrior

Shortly after you find the carcass you hear something or someone approaching. You can leave (and come back later), or you can hide and wait.

If you choose to hide you witness the arrival of a Kultaag warrior, who soon spots you. You can flee (and come back later), or fight.

If you choose to stay and fight:

  • +16 experience to Gating (60+)/Illusion (60+)/Telekinesis (60+) or 4 xp to Archery (40+) if you successfully use it to wound the Kultaag
  • Bellowing Kultaag Warrior (5+ with MR 118; 4+ with MR 122; 14+ with MR 102) if wounded
  • Bellowing Kultaag Warrior (12+ with MR 122; 6+ with MR 130) when not wounded
  • If your power/skill fails - no idea, mine never failed
  • 129+ combat experience for defeating the Bellowing Kultaag Warrior, and after searching him you find a Platinum Star Coin

Once you have killed the Bellowing Kultaag Warrior, you will lose access to the Carcass and it will no longer be a noted location.

The Lake Island (noted location) Edit

You can return to it as many times as you want

If you search the shore you will find a raft.

If you don't search the shore and have the required levels in Woodsmanship and Seamanship, you can make your own raft (128 xp to Woodsmanship and 128 xp to Seamanship).

On the island you will find a large dome-shaped slab of white stone and in the center of the slab are a series of seven small circular impressions. The Platinum Star Coins fit here.

For now there's nothing to do on the island, but it will probably be an important location once we have all seven coins...

Massive Carnage Crawler Edit

  • 3+ with MR 122; 14+ with MR 102
  • You can either flee or fight it
  • 65 combat experience for killing it, and you find Engraved Stone Circlet (purpose currently unknown)

A Tangled Bog (noted location) Edit

Talk to Mironor (Thane Pyrond) after you talk to the young man in The Stone Hut and the sorceress on The Smoking Hill. He will tell you about a bog in the Jagged Hills. Now you will be able to find the Tangled Bog.


 Explore a Tangled Bog Explorable Area

Route: Explore the Jagged Hills
Description: You discovered this tangled mire while exploring the Jagged Hills. Strange gurgling noises can be heard rising out of the pools of murky water that serve to make navigating this bog an extremely treacherous undertaking...
Base explorations: 20
Bonus explorations:

Woodsmanship: Level/10, rounded down

Max explorations: 30
Reset time: 30 minutes
Requirements: A variety of events and encounters from the Jagged Hills and Saarngard Keep. See Exploring Saarngard Isle for details.
Note: The full name of this area is Explore a Tangled Bog in the Jagged Hills

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