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 Explore Bentlimb Wood Explorable Area
Route: Your journey takes you from Southwest Tysa, through The Hart Hills, Hawklor, to Bentlimb Wood
Description: According to local legends, there is a powerful, restless, malevolent spirit that watches over the wood...
Base explorations: 20
Bonus explorations:

Horsemanship: +2 per 10 levels, max +8. You need to be riding your mount.
Woodsmanship: Level/10 (rounded down)

Max explorations: 30
Reset time: 30 minutes
Requirements: None
Difficulty: Up to 9+ at MR 65
Note: This was the first of the new-style Explorable Areas

Mechanics Edit

Historical notes Edit

When this scenario was first brought up, the max number of Explorations was 60. After that was 50 for a couple of months, before being lowered to 30. The base explorations were 25 originally, when the max was lowered to 30 the base was adjusted to 20.

Encounters Edit

Enemies Edit

While exploring the forest you can encounter the following enemies:

  1. One or more Armoured Scavengers:
    • 2 Armoured Scavengers (9+ at MR ??-55 Approx, ?? SP)
  2. A Blackhorn Beetle (9+ at MR ??-55 Approx, ?? SP)
  3. A Blackstripe Bear (9+ at MR 59-65 Variable, over 113, 119 or less SP), special can do up to 15 damage
  4. A Dhormuk (9+ at MR 69-70 Approx, ?? SP)
  5. One or more Forest Trolls
  6. One or more Hylbor Beetles:
    • Hylbor Beetle (9+ at MR ??-55 Approx, probably 35 SP)
    • 3 Hylbor Beetles (9+ at MR ??-55 Approx, over 39, 47 or less SP)
    • 4 Hylbor Beetles (9+ at MR ??-55 Approx, ?? SP)
  7. One or more Shade Goblins:
    • 3 Shade Goblins (9+ at MR ??-55 Approx, over 36 (probably 45) SP), special can do up to 8 damage
    • 5 Shade Goblins (9+ at MR ??-55 Approx, over 46 (probably 50) SP)
  8. One or more Sticklegs
  9. One or more Skeletons:
    • Skeleton (9+ at MR ??-55 Approx, 31 or less SP)

A Dark Cave Edit

Main article: A Dark Cave

Grommyd the woodsman Edit

Main article: Quest:Restoring the Statue

A ghostly woman Edit

Main article: Quest:Restoring the Statue

Noted Locations Edit

The Ancient Dhormu, Toribikk Edit

You become witness to a battle between a lone ancient dhormu and a group of 7 sticklegs. You can either walk away (don't!) or help the dhormu.

  • 4 experience applied to Illusion (30+)/Elementalism (30+)/Telekinesis (30+)/ Woodsmanship (30+)/Archery (30+) if used to help the dhormu. If you don't use a skill or power you must face seven Stickleg (9+ at MR 36 Exact, 40 SP, ~10 XP), which gives more experience than if you use a skill or power.
  • 4 experience to Divination (20+) if you use it to sense the dhormu's intentions
If you approach the dhormu
  • 512 experience applied to Lore, Arcana, Woodsmanship, Elementalism, Restoration, and general (as applicable).
  • Also, you can acquire one of the skills Lore, Arcana, or Woodsmanship (at random, if you lack more than one) if you didn't have them previous to saving the ancient dhormu. The mechanics are rather complicated and were investigated here, but to make a long story short, you must have at most three of the set of five skills and powers that Toribikk gives XP to. If you have any four of them, you don't get any extra skill from him. Thus, you can get a specific skill from him if you manage to have the two other skills he grants and only one (or none) of the powers mentioned; if you have both powers in this case, you won't receive a skill.
  • If you acquire a new skill, you still get 512 experience applied to it.
  • Toribikk becomes a noted location
When you return

He will tell you the location of the Guarded Glade in this very same wood.

The Ancient Fountain Edit

Main article: Quest:Restoring the Statue

The Ruined Tower Edit

Main article: Quest:Restoring the Statue

The Catamarok Statue Edit

Main article: Quest:Restoring the Statue

The Guarded Glade Edit

After saving Toribikk, visit him again and he'll tell you about this location.

Main article: Quest:The Guarded Glade

Shadowglen Edit

Main article: Shadowglen

To learn the location of Shadowglen you need to complete Nollyr's Flight in Talinus.

From this location you can reach The Hall of Ruin.

The Aldvarian Tomb Edit

Main article: Quest:The Aldvarian Tomb

Once the adventure is completed this location "collapses". It remains in "Previously Discovered Locations...", however it is inaccessible due to the collapse.

Limited-time special locations Edit

An Engraved Rock Edit

This location is found once you have 5 Black Stone Cubes from the green-masked stranger during the 2010 Adventurer Appreciation Month event (see the event page for more details).

 An Engraved Rock (AG) Informal Adventure

Location: Bentlimb Wood near Hawklor
Description: You head to Bentlimb Wood to search for a 'marked' rock that is similar to the marked cubes given to you by the green-masked stranger with the purpose of finding an object for him...
Requirements: Possess 5 Black Stone Cubes
Difficulty: 9+ at MR 83
This quest gives a chance to earn xp to all skills and powers.

Note: Limited-time event during the 2010 Adventurer Appreciation Month.


The Glittering Cave Edit

You automatically arrive at this location after stepping through a portal created by the green-masked stranger during the 2010 Adventurer Appreciation Month event (see the event page for more details).

 The Glittering Cave (AG) Informal Adventure

Location: Bentlimb Wood near Hawklor
Description: Stepping into the portal produced by the green-masked stranger leads you to the mouth of this cave that you've heard mentioned numerous times...
Requirements: Fill all four sockets of the Square Steel Ring
Difficulty: None
This quest gives a chance to earn xp to all skills and powers.
This quest gives a chance to earn Adventurer Tokens.
Note: Limited-time event during the 2010 Adventurer Appreciation Month.


Replayable Scenarios
Single-player Cloven Shield Cave ·The Jadefang Lair · The Ruined City of Tarn · A Dark Pool of Muck · The Ruins of Yir-Tanon · Sword Island · Axepath Cemetery · The Hall of Ruin · Shadowglen · The Bandits of Blue Moss Cave · The Bat Cave · The Cave of the Ice Troll · The Crimson-Helmed Rider · The Bone Horde Challenge · The Lords of Ogredom · Residence Upgrades
Exploration Explore the realms at random · The Old North Wood · The Seacliffs · The Ruins Below Phak-Rur · Fogbough Outer Wood · Trithik Random Encounters · Fang Ridge · Thorn Isle · The Griffon Crags · Bentlimb Wood · Tarkhald Crypt
Multiplayer Talderus Redborn · Ulgror · The Pumpkin Beast · Xarakk · Ildraria

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