Quest Page: Spoiler Warning.
This is a page describing a single quest in detail, and thus it may (and probably will) reveal plot or quest details. Spoilers will not be hidden from view. For a spoiler-free description of the quest (including difficulty and prerequisites), go here. |
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This quest gives a chance to earn xp to all skills and powers. | ||||||||
This quest gives a chance to earn Adventurer Tokens. | ||||||||
Note: Not listed in Adventurer Log |
General Information[]
This is a good quest to do when you're still relatively low-level. It's located in Hawklor, in Adventures for this location.
Tips[]
There will be much loot, so make sure your inventory is as empty as possible. You're told you can rest above the dungeon entrance, but this option must have been removed.
Prerequisites[]
Map[]
Legend:
- Blue / 'E': Entrance
- Green / 'O': Orb
- Grey / 'P': side passage that opens after acquiring the orb
- Yellow / 1: Dead adventurers. (Guaranteed loot/gold)
- Red / 2: Swarm of monsters. (Guaranteed loot/gold)
Text Directions[]
To orb:
- West 8
- North 6
- west 6
- North 2
- East 2
- north 4
- east 2
- south 2
- east 2
- north 2
- east 8
- south 2
- east 2
- north 2
To exit:
- South 1
- west 1
- south 2
- east 1
- south 2
- west 2
- south 2
- east 2
- south 2
- west 2
- south 2
- east 2
- south 2
Walkthrough[]
It's a simple (not always easy) dungeon crawl.
- Random enemies
- Rot Snails (9+ at MR ??-42 Approx, 40 SP), you have to attack 1 time before you can flee
- Slithering Menaces (9+ at MR 43-45 Approx, 60 SP), you have to attack 1 time before you can flee
- Carnage Crawler (9+ at MR 53-57 Variable, 70 SP), you have to attack 1 time before you can flee
- Blackhorn Beetles (9+ at MR 48-50 Approx, 55 SP), you have to attack 1 time before you can flee
- Hylbor Beetles (9+ at MR 43-45 Approx, 55 SP), you have to attack 1 time before you can flee
- Armoured Scavengers (9+ at MR 55 Exact, 70 SP), you have to attack 1 time before you can flee
All these enemies drop loot.
- Dead adventurers
You can also take the remnants of the lost adventurers' equipment. It's low to mid-level loot, suitable for adventuring or else good to sell.
- Swarms of monsters
Once you reach the final corridor, you'll find several swarms of enemies at set places. These encounters vary considerably in difficulty, and some may even exceed what's indicated here.
- 6 Hylbor Beetles (9+ at MR 55-57 Approx, 65 SP), ~7-10 SP special, you have to attack 1 time before you can flee
- 7 Hylbor Beetles (9+ at MR 65-66 Approx, 70 SP), ~7-10 SP special, you have to attack 1 time before you can flee
- 6 Blood Grubs (9+ at MR 67 Exact, 70 SP), ~7 SP special, you have to attack 1 time before you can flee
- 7 Blood Grubs (9+ at MR 76 Exact, ~82 SP), ~7-8 SP special, you have to attack 1 time before you can flee
- 7 Armoured Scavengers (9+ at MR 79-80 Approx, 100+ SP), you have to attack 1 time before you can flee
The swarms are guaranteed to have loot, of mixed quality but usually better than the random foes.
When you reach the orb location, you'll have to fight a Massive Blackthorn Beetle (9+ at MR 54 Exact, 65 SP, ~70 XP), ~7 SP special.
Once you retrieve the Glowing White Orb, a new passage will open to the South of the point 2S, 1W, which will save you a long tedious return trip.
After you return to the surface, Mirew gives you your reward for completion.
Rewards[]
- 1 Kepbekk Elixir
- ~100 combat XP
- For completion:
- 4 AT
- 256 general experience
- 128 experience to All Skills and Powers.