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A saga featuring one of the most prevalent threats to humanity: goblins. It's notable for being accessible to non-AG players (though some of the quests are rather tough for them)

These adventures are spread throughout Tysa. See each part for its individual location.

 7 Goblins - Part I - The Hills North and West Formal Adventure?
Location: The Ironshore Hollows region of Lake Ironrain.
Description: The horrifying events that unfolded in the hills north and west of Tillwall, the northernmost of the three thriving fishing villages situated in the area known as the Ironshore Hollows, will forever be among your most haunting memories...
Requirements: The Caves of Westwold
Saga: 7 Goblins
Difficulty: Hardest enemy 9+ at MR 60, Powers and Skills checks from 40+ to 60+.

 7 Goblins - Part II - The Tamer of Wolves Formal Adventure?
Location: Trollneck in Eastern Tysa.
Description: A legendary slayer of ogres, trolls, and humans... the desolate outskirts of Trollneck will serve as the backdrop for a perilous encounter with this deadly master of the wilds...
Requirements: 7 Goblins - Part I - The Hills North and West
Saga: 7 Goblins
Difficulty: Most difficult battle is 9+ MR ~80.

 7 Goblins - Part III - Tarungar the Axe Formal Adventure?
Location: Mirgspil in Western Tysa.
Description: You are about to find yourself deeply involved in the grim spectacle unfolding in the riverport...
Requirements: 7 Goblins - Part II - The Tamer of Wolves
Saga: 7 Goblins
Difficulty: Up to 6+ at MR 130.

 7 Goblins - Part IV - An Unlikely Captive (AG) Formal Adventure?
Location: Village of Kolnia.
Description: The attack on a wagon caravan south of Kolnia draws you into a perilous attempt to rescue a most unlikely captive...
Requirements: 7 Goblins - Part III - Tarungar the Axe
Saga: 7 Goblins
Difficulty: Most difficult combats is 9+ at MR 105. Having Fortification or Telekinesis at 70+ would be beneficial, but isn't vital.
This quest gives a chance to earn xp to all skills and powers.

 7 Goblins - Part V - The Fence (AG) Formal Adventure?
Location: Trithik in Western Tysa
Description: An important delivery bound for the Kingdom's capital suddenly finds itself in your hands...
Requirements: 7 Goblins - Part IV - An Unlikely Captive
Saga: 7 Goblins
Difficulty: Trap checks, Power Checks 50+ and combat 3+ at MR 95.
This quest gives a chance to earn xp to all skills and powers.

 7 Goblins - Part VI - The Search for Malmekko (AG) Formal Adventure?
Location: The Goblinclaw Inn, common room
Description: It's into the cellar of the Goblinclaw Inn and onto the trail of Malmekko...
Requirements: Quest: 7 Goblins - Part V - The Fence, Quest: Into the Cellar (Goblinclaw)
Saga: 7 Goblins
Difficulty: 3+ at MR 124.
This quest gives a chance to earn xp to all skills and powers.

 7 Goblins - Part VII - The Altar of Malice (AG) Formal Adventure?
Location: The common room at the Goblinclaw Inn
Description: The young man's face is pale and drawn, and he stammers something unintelligible as he draws up to you. Suddenly, his hand shoots out and takes hold of your right wrist. He flips it over and stares down at the six flame markings emblazoned upon your skin.
Requirements: 7 Goblins - Part VI - The Search for Malmekko
Saga: 7 Goblins
Difficulty: +3 at MR 104 (but see walkthrough for important info)

 7 Goblins - Epilogue - The Moss-Covered Idol (AG) Informal Adventure

Location: Old North Wood in NW Tysa.
Description: In the thick of the forest you come upon a tall, moss-covered stone idol. You cautiously approach this curious find...
Requirements: Completed part or all of the 7 Goblins mini-adventures.
Saga: 7 Goblins
This quest gives a chance to earn xp to all skills and powers.

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